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meiguodaxue:动作冒险类游戏开发

meiguodaxue:动作冒险类游戏开发

这是一款由育碧软件开发的动作冒险类游戏系列,由9个主要游戏组成。它有许多支撑材料。这些游戏出现在游戏站和移动应用中(Stobbart, 2013)。在这篇分析中,游戏玩法的叙事元素将在下面详细讨论。本文以该游戏为例,研究游戏中叙事元素的细微差别。下面的分析将非常详细地关注这一点。游戏有不同的使用空间。玩家被要求穿越不同的地形,完成游戏挑战。这是一项艰巨的任务。然而,游戏有一个通过不同的空间连接的叙事元素,并确保人们与主要故事相连接。在游戏中可以看到空间和叙事虚构元素的折衷组合。这款游戏的另一个有趣的特点是记事方面。下面将对此进行探讨。游戏的解说很有趣。有许多次要情节和故事使游戏变得有趣。diegesis的概念是解释故事是如何形成的。
有许多元素,人物和有趣的元素是不用于主要叙述的。尽管如此,他们使屏幕游戏有趣。这就是在电影制作中死亡的概念。同样的,在游戏中也有一些元素增加了故事情节的趣味性,而不是主要叙述的部分。这些也被称为额外的饮食因素,增加了有趣的剧本。例如,在游戏过程中,玩家被要求爬上一座建筑,然后立即进入一个不同的环境。这与游戏故事的叙述没有直接关系,但是绳索结构和建筑的添加元素使它变得有趣。这在某种程度上被整合到游戏的整体战斗模型中,并被认为是有趣的。这个故事是一个迷人的故事,其中有许多娱乐因素,发现嵌入在故事中。这个游戏系列已经成功地获得了各个领域的人们的赞赏。这是因为它融合了游戏设计、游戏情节学和叙事学。下面将对此进行解释。

meiguodaxue:动作冒险类游戏开发

This is a game series action and adventure game that is created by Ubisoft which consists of nine main games. It has a number of supporting materials. These games have appeared in the gaming station and in the mobile apps (Stobbart, 2013). In this analysis the narrative elements of the game play will be discussed in detail in the following. This game is used as a case study to study the nuances of narrative elements in game play. The following analysis will focus on this in great detail.The game has different use of the spaces. The players are made to move through different landscapes and complete the game challenges. This is an arduous task. Nevertheless, the game has a narrative element that connects through the different spaces and ensures that the people are connected with the main story. There is an eclectic combination of the space and the narrative fictional element that is observed in the game. Another interesting feature of this game is the diegesis aspect. This has been probed in the following.Diegesis of the game is pretty interesting. There are a number of subplots and stories that makes the game play interesting. The notion of diegesis is about explaining how the story is formulated.
There are a number of elements, characters and interesting elements that is not used for the primary narrative. Nevertheless, they make the screen play interesting. This is the notion of diegesis in film making. Similarly, in the game play there are a number of elements that add to the interest of the story line and not the part of the main narration. These are also termed as extra diegetic factors that add to the interesting screenplay. For example, during game play the player is made to climb a building and is in a different environment immediately afterward. This is not directly related to the game story narrative but the added elements of the rope structure and the building make it interesting. This is somehow integrated into the overall combat model of the game and is considered to be interesting. The story is a charming story which has a number of amusement factors that are found embedded in the story.The game series has managed to gain the appreciation of the people across the spectrum. This is because of its integration of the game play design, ludology and the narratology. This has been explained in the following.