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澳洲计算机科学论文代写:网站分析

澳洲计算机科学论文代写:网站分析

作为本实验的一部分,四种不同的媒体应用进行了分析,网络性能。他们是:

1.youtube:YouTube是一个视频共享服务,采用动态自适应通过HTTP协议使两串行服务器客户端程序允许用户访问视频内容流的过程。

2。板书:板书是一种新兴的教育工具,世界各地的学者来为学生提供流媒体服务,允许文件共享、现场检查、视频互动,等它类似于YouTube的感觉,两个串口服务器客户端的过程中使用的协议,但该应用的某些显著特征使对等通信,这将是本文研究的重点。

3 Skype是一个视频呼叫托管服务,用户可以在与最终用户交谈时访问音频或视频或两者。由于Skype的新功能还包括交互式直播会话,网络性能分析的比较音频,视频,音频视频双和互动的音频和视频会议将有意义的背景下,本文。

4。谷歌Hangouts:谷歌+ Hangouts类似Skype,除了它是托管在电子邮件网络。因此,这个媒体应用程序的内部体系结构是相当复杂的,并且是在改善目前的努力,提供一个动态的网络,可以支持流媒体和实时媒体应用程序的最佳性能的后果。

对实验的缘故,Wireshark网络软件是用来衡量网络性能的同时,五个实验被测试的规范。这些应用程序的性质和在每个实验下的网络性能的特性的差异进行比较,并放在适当的上下文。这也与测试的假设,即由每个应用程序所使用的网络协议进行每个这些应用程序的特性,在不同的特征的方法的假设。Wireshark的,因此,提供了各种各样的量化计算要进行提取是最适合研究的目的网络的功能潜力。因此,各种现有的和所需的网络性能参数的概念化也是必不可少的。

澳洲计算机科学论文代写:网站分析

As a part of this experiment, four different media applications were analyzed for network performance. They are:

1.YouTube: YouTube is a video-sharing service that uses the process of dynamic adaptive streaming over a HTTP protocol to enable two serial client-server processes to allow the user to access video content.

2.Blackboard: Blackboard is an emerging educational tool, used by academics all over the world to provide streaming services for students, allowing file-sharing, live examinations, interactive video, etc. It is similar to YouTube in the sense that two serial client-server processes are used in the protocol, but certain salient features of this application enable peer-peer communications, which will be the focus of this study.

3.Skype: Skype is a video-call hosting service, in which users can access audio or video or both while conversing with an end user. Since the new features of Skype also include interactive live sessions, the network performance analysis of the comparison of audio-only, video-only, audio-video dual and interactive audio and video sessions will be of significance in addressing the context of this paper.

4.Google+ Hangouts: Google+ Hangouts is similar to Skype, except that it is hosted over an email network. Thus, the internal architecture of this media application is quite complex, and is of consequence in improving the current efforts to provide a dynamic network that can support both streaming media and real time media applications with optimal performance.

 

For the sake of the experiment, the Wireshark network software was used to measure the performance of the network while the specifications of each of the five experiments were being tested. The differences in the nature of these applications and the characteristics of the network performance under each experiment will be compared and put in appropriate context. This is also with the purpose to test the hypothesis that the network protocol utilized by each of these applications carries the characteristics of each of these applications in different characteristic ways. Wireshark, thus, offers potential for a wide variety of quantization calculations to be performed to extract the features of the network that are most suited to the purpose of the study. Thus, the conceptualization of various existing and required network performance parameters is also essential.